Jump to content
  • Advertisement
Sign in to follow this  


Recommended Posts

Posted (edited)


What would be the best way to handle such error of enqueue_kernel, let's say for sort algorithm? Loop until it returns success?

One problem with this approach that parent kernels can grab all resources and hence loops will be infinite.

Edited by _Flame_

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!