Matali Physics 4.3 Released

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2 comments, last by komires 5 years, 4 months ago

We are pleased to announce the release of Matali Physics 4.3. The latest version introduces significant changes in support for DirectX 12 and Vulkan. Introduced changes equate the use of DirectX 12 and Vulkan with DirectX 11 and OpenGL respectively, significantly reducing the costs associated with application of low-level graphics APIs. From version 4.3, we recommend using DirectX 12 and Vulkan in projects that are developed in the Matali Physics environment.

 

What is Matali Physics?

Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations. Matali Physics and add-ons form physics environment which provides complex physical simulation and physics-based modeling of objects both real and imagined.

 

Main benefits of using Matali Physics:

  •     Stable, high-performance solution supplied together with the rich set of add-ons for all major mobile and desktop platforms (both 32 and 64 bit)
  •     Advanced samples ready to use in your own games
  •     New features on request
  •     Dedicated technical support
  •     Regular updates and fixes

 

matali-physics-4-3.jpg

 

You can find out more information on www.mataliphysics.com


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Are the add-ons included in the license, or do they have their own licenses?

Check out Super Play, the SNES inspired Game Engine: http://www.superplay.info

Hi, all add-ons are included in the license. Add-ons are part of the Matali Physics SDK and can be used separately as independent libraries or in combination with Matali Physics.

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