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Cee 4our

Dead Inside Development Recruitment Thread.(1 artist, 1 composer\sound engineer))

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Hello there!  Dead Inside development is currently looking to fill 2 positions on our development team.

Right now we are a pair of programmers\unity developers working hard on a small Metroidvania title.

We are looking for people that are as hungry as we are who can work independently, or as a team when need be.

We are looking for level headed and laid back people to work with!

All experience levels are welcome! As long as you can produce assets it will be our privilege to watch you grow!


The details:

These spots are non-compensated until we launch a product and or collect revenue.

Discord and microphone required.

Responsibilities for the artist slot include - creating 2d sprite sheets with various animations.  Creating environments, creating concept art, giving creative input where you can.

responsibilities for composer slot include - creating OSTs for our games, mastering tracks and ensuring everything is the same volume and cohesive, and implementing sound fx.

The basic ability to follow instructions, and reference design documentation! :P




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