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Anri

Where is your place within games development?

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Many of us took up game development with the goal of creating our own game, unaware of how long and difficult it could be.  After many years we discover we gravitate towards certain areas and distance ourselves from others.

What were your goals when you first took up games development, and where are you now? 

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Originally: Trippy mathemativs, all kinds of equation visualization and emergent game behavior, duuuude!

Now: Business meetings on financing, presentation development of game concepts and backstory.

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Thank you for sharing. Sounds like you've had quite a journey!

I started out graphics programming with Directx and desktop stuff. Despised the hipster mobile scene and stubbornly stuck to hardcoding game demos in C for the PC master race...>:(

...now I spend my time programming Android and taking giddy steps towards mobile VR. Please don't tell anyone I've gone the way of the hipster!:o

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For me its very difficult. I started out '99 playing around with tons of delphi opengl based samples, modified them and "tried" to make games out of them. Later i have written a ton of own opengl tech stuff - and always had the goal of making games out of that. Of course, only a tiny amount of demos had actually gameplay elements in it. Since them i was constantly learning, building stuff - but it seems i was never serious about making games. I just did technology stuff and enjoyed it.

But in the last couple of years i had a lot of motivation and tried much harder in making games, with the goal of actually finishing at least one game - completely by myself, on a very small scale. But guess what... i never got further than playable prototypes, even though tech stuff is not my problem 😞

Nowadays i totally lost the motivation to do any game development at all... But i really hope to get my daugther to start liking programming as well, so we may code a game together or something.

Edited by Finalspace

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Finalspace, its great that you are trying to pass on your knowledge to you daughter.  The beginnings of an indie studio, perhaps?  😎

Do you think you might be more interested in showcasing software technology rather than making games? The demo scene produces some very respectable talent - the "graffiti artists of the computing world", so to speak.

That said...

https://www.youtube.com/watch?v=CPkC4oQbe04

...that is very good work!  Seeing the potential of your skill, maybe have three stages that can be visited like in the Megaman games but what you do in one will affect another.  Have another - much smaller - stage as a "home base" for the player( teleport between stages, like in Star Trek! ), and then a final stage for when the three main stages have been completed and so the player can visit the mysterious bad guy and give them a good sorting out! Hurrah!

Anyway, keep up the good work!😉

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