Artist Looking to Collaborate

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8 comments, last by Mise 5 years, 3 months ago

3D / 2D / Sound Artist looking to collaborate. 

You can check my work out here.

https://sketchfab.com/Lowpolyprincipal

https://www.artstation.com/kevinfoster1

https://www.behance.net/kfoster01

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Hi,

Your work is very impressive - Atm I am working on Fusion, it is a custom 3d engine/ui/ide to make games with. Here is a video of it running. If you have any interest in making a sci-fi/cyberpunk style game using it, I'd love to talk about it. you can reply to me here or at antonyrobwells@gmail.com - Cheers.

 

https://www.youtube.com/watch?v=5xAzBcdAc_s - you can see more shots etc on my twitter @antwellsmusic

Thanks, Antony.

Thanks! I've never messed with Fusion, but I've heard of it. You are welcome to use some of the assets or request, but I wont be able to help you with the back half of the assets. I'd prefer to use UE4 so i could operate most of the prop and mesh asset features. But either way, there are quite a few free to download assets on the page that you are welcome to, or if you need something specific I can definitely help you out with that.

Kfostergraphics@gmail.com

Spoiler

 

Hi. thanks yeah, specific would be better. Fusion is a new engine I've been coding for over a yeah, I recall there being a other engine called Fusion, I think that was for 2D games though. But i'll change my engine's name though, considering that.

but that aside, yeah specific help would be great, the game is inspired by desu ex/cyberpunk 2077 etc. Would a test room, like a science lab with tables etc be out of the question? I can't pay for anything, but once it goes on sale(Either engine or game) I can pay for previous an new work.

oh and sketchfab exports work in fusion with a single click, including textures etc. via the "Autoconverted glTF" option of download. so that would be easy.

Thanks, Antony.

Excellent,

Yeah I believe the engine was Multimedia Fusion. I didn't know if they have recently implemented 3D into their workload. Awesome job on getting an engine going though. I don't think I could do something like that, It seems extremely complicated. Also, the name is the easy part, you can always get around that once the dust settles from all that code, lol. As far as the Lab goes, did you want Hand painted style or semi-realistic?

Thanks,

Kevin

Cool stuff!

17 minutes ago, Gnollrunner said:

Cool stuff!

Thanks!

Yeah it's the second name actually. Was called "Vivid3D" - but yeah it's easy enough to change the name. 

As for the lab, yeah as photo-realistic as possible is my prefered style in mind for the game. I mean once that scene is done and I can show you running in the engine, maybe you would be interested in help making it into a full game, and we'd share the profits if any or kick starter is successful.

And however it's done, the gltf export option from sketchfab works great, and the engine has the following texture slots.

1= diffuse color map

2= normal map

3 = specular map

4 = glow map

You can email if you like, rather than co-coordinating it here. 

Thanks, Antony.

Hey man I am willing to collaborate with you if you are willing to work on a project that's already months into development. You can check some of the project screenshots here https://twitter.com/MiseLiTisi (although only the last couple are from the project)  and I am more than willing to share more of the game details with you if are interested.

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