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IronicallySerious

Advice How should I choose my specialisation subject while in my learning phase?

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I have dabbled into almost every single field of study that goes into making a game. Currently, I am a sophomore and I made 2 VR titles and 1 non-VR. Next, on my journey, I went on to create a 2D game engine with very basic but "Turing complete" features. 

Having experienced a small piece of everything that there is I am finding it very difficult to commit all of my efforts into a single field. I loved my time making gameplay systems, playing with OpenGL, creating 2D basic physics simulations and making sound engines and the regular engine stuff.

How should I decide what I should go deep into? I am aware of the fact that the industry doesn't really look for complete package candidates for job/internships because normally they tend to get a small task which is dependent on a small section of the game (generally speaking).

I kinda want to maximize my chances of landing somewhere good so I am trying to make a very planned approach from the beginning. I am 3 semesters in my CS major (out of 8 semesters) and the time for looking for internships is getting close. This is really bugging me because I am also the only one around here that is interested in making a career out of gamedev. If I continued to get demotivated like this I may just hop on to one of the "fad" tech nowadays like Machine learning and Cloud etc., which I see as a waste of my effort from the past 4 years to get to a point where I am able to explore gamedev to this considerable extent.

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I recommend you make a list of choices, then turn it into a decision grid. You figure out what criteria there are to influence your decision, research them to find their individual pluses and minuses, then weight the criteria and see what adds up to the highest score.

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Thanks Tom! The link about decision trees is the exact answer I was looking for. I will try making one. Again, thanks because I was stuck on this problem for the 2nd week this time and I wasn't getting any better answers.

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