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Long Nguyen

Question on which engine should I use

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Hello everyone,

I'm a beginner at game developing and I'm planning to make to top-down shooting game in my free time. I'm trying to make a space shooting game which sync to music like the game in the video below

I'm thinking of using Unity to develop it because it is the engine that i have learnt how to use in the past 4 months. But then I realized there are other engines that can make 2D game developing somehow easier.

My question is: Is it some sort of overkill to use Unity to develop games like this? If yes, which other engine would you recommend to me?

Thanks everyone!

 

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Unity's 2D stack has gotten quite robust in recent years and I don't think you should be reluctant about using it. If you really want to evaluate options, I believe Godot Engine has both a very capable easy to use 2D system and a scripting language.

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9 hours ago, Long Nguyen said:

Thanks, I will give it a shot.

Don't be afraid to use their forums too, they/we (I'm not a developer myself) are very friendly.

 

9 hours ago, Promit said:

Unity's 2D stack has gotten quite robust in recent years and I don't think you should be reluctant about using it.

That's true and why they dropped '3D' from their name a while back but I do not recommend Unity to anyone for anything due to their ToS and attitude (current SpatialOS drama and July 2018 email drama) regardless of its quality.

Edited by FRex

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Since 2D games are being asked about here, I have to mention Game Maker Studio or Game Maker Studio 2 are also both good options. I would check out Godot first though since it's free, and it seems simpler to use to me. Right now I have to use Godot, because Unity and Game Maker aren't made to run on linux.

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I'd second Godot for a classic 2D game.

Slim and easy to learn, although my interest was in making an Android game and it sadly didn't work out( VR was also a requirement ).  That said, Godot would be fun to use on a 2D Desktop pet-project...

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