Jump to content
  • Advertisement
Tenry

3D Looking for a 3D artist for futuristic spaceships

Recommended Posts

The Game

I'm working on an arcade-like space shoot'em up in top-down view, using 3D graphics, such as for the player and enemy spaceships.

There is not much environmental design planned (like planet surfaces or something), as most levels would take place in the space.

The game is being developed using Unity, the target platform is the PC (Windows, Linux, macOS). It is not planned to make much money with that project, if at all.

I'm looking for

An 3D artist, who mainly designs the enemy spaceships and possibly some other minor 3D models if needed. I have all possible enemy and boss space ships as small 2D sprites (most of them are 32x32 pixels), so the 3D artist could take these as the reference for the 3D models. But we might also introduce completely new enemies.

As I don't plan to make much money with that game, if at all, the position might not be paid, or a one-time payment might be agreed.

My attempt to 3D modelling

I tried modelling the 3D spaceships myself using Blender, but I'm not completely satisfied by my skills. Especially I'm lacking adding details to the 3D model. I'm looking for somebody who's better doing that job than me.

2d_3d.jpeg.86ad869b64449d7ff12c1329a51d3b86.jpeg

On the left you see the original 32x32 pixels sprite I have on my computer, on the right my attempt in Blender making a 3D model of it. All available 2D sprites have the same artstyle.

Contact

If you're interested in the position or have any questions, either reply to this thread or leave me a personal message.

Share this post


Link to post
Share on other sites
Advertisement

Hello,

I'm interested in your project. I have my BFA in Digital arts and have been animating and 3d modeling with maya for 5+ years. I am well versed in several other programs as well. I have a portfolio that I could show you if you were interested. Feel free to contact me here or my email: cabalanimation@gmail.com 
 

Thanks

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!