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ROGRat

DX11 What format is the DXTK SpriteFont?

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Could someone please tell me what format the output from the DXTK Sprite Font tool is?  I generated RGBA32 output, but it won't load with WIC and isn't recognized by TheGimp.  

Cheers

--ROGRat

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I'm not very familiar with that library, but based on the docs it's outputting its own custom binary format. You can look at the code if you want to see how the data is interpreted.

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1 hour ago, MJP said:

I'm not very familiar with that library, but based on the docs it's outputting its own custom binary format. You can look at the code if you want to see how the data is interpreted.

Thanks very much, @MJP for that link, where I found this, which exports the font as a plain old Bitmap.

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