Jump to content
  • Advertisement
Embassy of Time

Suggestions needed for "Humanitarian game" mockup!

Recommended Posts

It may not be the deepest of challenges, but in my work to create a semi-functional mockup of the humanitarian game I was poked to design, I need a bit of help. More precisely, I need suggestions on what Good Deeds / helpful actions players may be tasked with in the game. Things like "Help Benny with his homework" or "Help old man Gunther with his grocery shopping". Ideas for good deeds, without having to change the world. Anything you can think of is appreciated!!

Share this post


Link to post
Share on other sites
Advertisement
Posted (edited)

I don't have world awareness, but...

'Open the door'

'Help (obj) across the (street)'

'pay the (coffee) bill'

'pick up (litter) in others area'

<end try> just to kick it off.

Edited by GoliathForge
the morphing noun

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!