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bergice

lurkers.io - added motion blur

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lurkers.io is a multiplayer browser game with similarities to Garrys Mod. Everyone can host their own server and script their own gamemodes, so there isn't necessarily 1 particular aim to the game.

You can play the game here right now without any registration: http://s3-ap-southeast-2.amazonaws.com/lurkers.io/index.html

I've just added some motion blur to particles and projectiles, let me know what you think!

 

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Posted (edited)

Hey bergice,

I played your game and recorded it:

- The game feel was good.  Especially the guns

- The aesthetic looks good

- I really needed a tutorial.  It took me a while to figure out that "space" was shoot.  I didn't know where the zombies were coming from.  I didn't know what my tools did.

- The game is very tough.  It seems this is balanced for a team and I was playing by myself.

Great job!  This is creative.  I look forward to seeing how this evolves.

Edited by jbarrios

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On 5/3/2019 at 5:27 AM, jbarrios said:

Hey bergice,

I played your game and recorded it:

- The game feel was good.  Especially the guns

- The aesthetic looks good

- I really needed a tutorial.  It took me a while to figure out that "space" was shoot.  I didn't know where the zombies were coming from.  I didn't know what my tools did.

- The game is very tough.  It seems this is balanced for a team and I was playing by myself.

Great job!  This is creative.  I look forward to seeing how this evolves.

Thanks for recording, that's very insightful!

I can see straight away that there are improvements that can be made:

  • The framerate does not look great
  • The loading logo needs to be higher resolution or use a different texture filtering so it's not blurred
  • Maybe it's not clear enough that you can nail props down, and receive money to buy things by killing zombies. I'm thinking of pinning the help menu when someone joins so they immediately see the key bindings and game description

 

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