Googleneart already does that what he wants is there a particular reason he wants to bring his idea to life?
Just answer me
Googleneart already does that what he wants is there a particular reason he wants to bring his idea to life?
Just answer me
The graphics aren't the greatest, but you can check out a planet rendering library called Proland at https://proland.inrialpes.fr/. I'm not sure where you could find programmers though. I can program, but I have no experience with Proland.
4 hours ago, Pepsidog said:The graphics aren't the greatest, but you can check out a planet rendering library called Proland at https://proland.inrialpes.fr/. I'm not sure where you could find programmers though. I can program, but I have no experience with Proland.
That is nice, will definitely look into it. Thanks a lot Pepsidog, that's a nice cat...
On 5/13/2019 at 4:26 PM, AlanDontAsk said:I can't believe how much negativity on the forum. Thank you so much for being different and sharing your opinion instead of just hitting the dislike or telling me to pay a programmer and keep my mouth shut.
You started to be negative, impolite and arrogant as reaction to a harmless and informative post. This is why you get these reactions.
On 5/13/2019 at 5:00 AM, AlanDontAsk said:Keep in mind, other than playing some games I have 0 experience in these things especially coding.
So when I meet some programmers, I have to tell them what to do. What technique is best for this? what coding language? What game engine? Is Unreal engine suitable for this?
On 5/13/2019 at 7:24 AM, AlanDontAsk said:You know Tom, if I have 5 programmers telling me different things, how can i tell them apart? Are they supposably ALL good? Maybe you need to realize you're ignorant before judging peoples questions. BYE! You can lock my account with that attitude. I never said I'd be telling them what engine to use but I'd try to remotely understand what they are telling me and which one is right and which one is not.
There is no answer to this, what is best depends on the development team, budget and time. Of course you get different answers; every Programmer is different and has different experiences.
Nobody here has a clue what your game really is like and without reading your concept and asking 1000 questions nobody can judge the scope and requirements of your project. Yet alone if you are willing to spend 10k or 500k.
You need someone that has experience and a track record of shipped titles, ideally similar to your project. The more you are willing to spend the higher the chances are that it will work out well. But to find that one is up to you, it can be like roulette.
I know you don't want to read it but having "0 experience" is the #1 reason projects like yours will fail. It is not about if it is theoretically possible to achieve a complex project with a few people or if the concept is actually good. Projects fail because the lack of experience in handling them. If you have never completed a project the chances are high that you make wrong decisions.
Communication is a big issue which is often underestimated. Bringing your ideas into the heads of your team can be harder than you might think. Also Programmers need to tell you what works and what doesn't within the budget and time frame and when you start being that aggressive to "nay sayers", which good programmers tend to be, it will be disastrous for your project.
So my real advice, as someone who has seen many projects failing is: get small games done, maybe work with different people on them. Once you find a team that works well get on to the big dreams. Every step towards finishing a project is a potential pitfall for someone unexperienced and you better fall low.
@AlanDontAsk I've looked over this and would like to offer some friendly advice.
1st. I have to agree with a lot of the 'trolls' that it seems you are not ready for this. (I agree that any response that is basically just an insult without anything constructive is a troll. But that included you anytime someone said something you didn't like, and of course you calling people trolls who actually said quite valid and useful things)
2nd. I hope the following advice will help, and I sincerely mean it.