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Malviya

Brightness Issue in Oculus go

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Hello, I am working on a Archviz office VR with oculus go.When i launch the scene in oculus VR it shows too bright. The same scene looks fine/dark in unreal viewport after building all the light stuff. I have attached a image of both VR and unreal below.

If anyone know how to fix this issue please help.

Brightness Issue.JPG

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