Side Scrolling Shooter Challenge - Eck's Type

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8 comments, last by lawnjelly 4 years, 10 months ago

Coming in just under the time wire and meeting the bare minimum of requirements, I have technically met the challenge. :D

My project: https://www.gamedev.net/projects/1562-ecks-type/

Blog Entry: 

 

 

My blog entry isn't quite a post mortem so I'll be adding that this weekend.  Here's the quick and dirty what went right/what went wrong. Right: Using Unity, Using 3rd Party Assets   -   Wrong: Using Scriptable Objects the way I did, Time Management

 

EckTech Games - Games and Unity Assets I'm working on
Still Flying - My GameDev journal
The Shilwulf Dynasty - Campaign notes for my Rogue Trader RPG

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We still have just under 22 hours left. ?? Good job on meeting the deadline! I'll check it out after tomorrow. Looks good!

Programmer and 3D Artist

Doh, I misread that. I thought it was due June 1st Midnight. :)

EckTech Games - Games and Unity Assets I'm working on
Still Flying - My GameDev journal
The Shilwulf Dynasty - Campaign notes for my Rogue Trader RPG

1 hour ago, Eck said:

Doh, I misread that. I thought it was due June 1st Midnight. :)

Yea, I had to double check the other day and it said 11:59 PM June 1st UTC. So you still have some time to fix up or add anything. :) 

I used this site to see how long I had based on my time zone: https://www.worldtimebuddy.com/

Programmer and 3D Artist

Great job on the game. I enjoyed the music, sound effects, and the arcade look! :) Nice work!

image.png.67afadd63cddbc60b9a14c50872d0a35.png

Programmer and 3D Artist

Thanks man. All the graphics, music, and sound effects came from the Humble 8-bit Pixel Game Dev Bundle. In my post mortem I plan to include a list of the assets.

EckTech Games - Games and Unity Assets I'm working on
Still Flying - My GameDev journal
The Shilwulf Dynasty - Campaign notes for my Rogue Trader RPG

Works great for me except the fonts didn't show on the menus, but I kind of guessed what the buttons did! :) Well done!!

Weird. I didn't do anything fancy with fonts or the buttons. Thanks for giving it a play.

EckTech Games - Games and Unity Assets I'm working on
Still Flying - My GameDev journal
The Shilwulf Dynasty - Campaign notes for my Rogue Trader RPG

5 minutes ago, Eck said:

Weird. I didn't do anything fancy with fonts or the buttons. Thanks for giving it a play.

The problem is probably because I am running under wine, google suggests this can happen (I have not encountered it before). Maybe it is trying to use a font that is installed by default on windows and may not be present on other OS? For a production game, hopefully an easy fix might be to include your font files in the project if they aren't already. :) 

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