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Eck

Side Scrolling Shooter Challenge - Eck's Type

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Coming in just under the time wire and meeting the bare minimum of requirements, I have technically met the challenge. :D

My project: https://www.gamedev.net/projects/1562-ecks-type/

Blog Entry: 

 

 

My blog entry isn't quite a post mortem so I'll be adding that this weekend.  Here's the quick and dirty what went right/what went wrong. Right: Using Unity, Using 3rd Party Assets   -   Wrong: Using Scriptable Objects the way I did, Time Management

 

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Posted (edited)
28 minutes ago, Eck said:

Coming in just under the time wire

"ends at 11:59pm UTC June 1, 2019"

Isn't that like 24 hours more?

ED: Didn't see Rutin's post. Oh well, I best get started. LOL.

Edited by fleabay

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1 hour ago, Eck said:

Doh, I misread that. I thought it was due June 1st Midnight. :)

Yea, I had to double check the other day and it said 11:59 PM June 1st UTC. So you still have some time to fix up or add anything. :) 

I used this site to see how long I had based on my time zone: https://www.worldtimebuddy.com/

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Thanks man. All the graphics, music, and sound effects came from the Humble 8-bit Pixel Game Dev Bundle. In my post mortem I plan to include a list of the assets.

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5 minutes ago, Eck said:

Weird. I didn't do anything fancy with fonts or the buttons. Thanks for giving it a play.

The problem is probably because I am running under wine, google suggests this can happen (I have not encountered it before). Maybe it is trying to use a font that is installed by default on windows and may not be present on other OS? For a production game, hopefully an easy fix might be to include your font files in the project if they aren't already. :) 

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