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Edidas

problem on using cube texture

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Edidas    102
hi, I got a serious problem on using cube texture. I followed the sample project which named "Cube Map" in SDK. Everything is working just fine but I don''t have any idea why the texture mapped to the teapot is 180 degree reversed than it should be. Almost all the source code are the same, but just the "initialize" part of the program is different (surely I didn''t use their standard CD3DApplication class). anyone has suffered from this problem?? I would be much much greatful if anyone can help or give advise to me. So much thanks. Edidas

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Edidas    102
um... my initialization works perfectly for most of the functions, except using cube textures. Anyone has used cube texture that experience the same problem? any suggestion?

Edidas

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