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khawk

GameDev.net will be 20 years old on June 15 😮

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When did you join?

I joined in October 1999, while in college studying Computer Science.  I was also working as a developer at a local gambling games company at the time, and learning DirectX (mainly DirectDraw).

What brought you here?

I don't actually remember how I found the site, but I do remember sometime in my first year or so, me and a coworker of mine discovered an article "Why plugable factories rock my multiplayer world!" that completely took me to the next level as a programmer. (the article didn't do it all by itself, but it kicked off a sequence of learning and trying things over the next 6 months that was the most learning and growth I've had in a similar period ever.  I also really enjoyed the NeHe articles on OpenGL which I used to learn OpenGL for a job a few years later.

Why do you participate? 

I don't really participate much currently.  I've been in corperate america developer gigs since about 2003, when I switched from C++ and embedded systems to C# and web based / service oriented software development.  I maintained my game dev / C++ skills for another 4-5 years after that, but once I had my daughter I simply haven't had enough time to keep up with all of my hobbies and passions.  I have however learned a little unity 3d because a friend of mine now works in the industry, and in fact participated in a game jam a few years back, and just this year built a clone of an old bar top game "color invasion".  As for why ... the participation I've been doing since 2002 is almost all just to enjoy interacting with people, and mainly to help answer questions for beginners and intermediate developers.  Although I do find the brand new member's constant repeated questions sometimes frustrating, I love when someone is just on the cusp of "getting it" and you can give them a few insights into how to level up.

Edited by Xai

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When did you join?

I joined late in March 2012, but i knew gamedev.net since ~2000. Thats the the time i started doing tons and tons of OpenGL development.

What brought you here?

Initially the NeHe tutorials brought me here, which lead me eventually to other articles and forum topics.

Why do you participate?

In ~2011 i started doing heavy physics programming and had a lot of trouble with, so i joined the forums to get help.
Eventually i started answering some questions myself and posted some projects of mine to get feedback. or just to giving somethink back to this awesome community.

Nowadays i am not that active very much, but i reguraly visit this site, thus reading articles/posts and answering some questions if i can.

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2
On 6/12/2019 at 7:37 PM, lawnjelly said:

Related to fatbabies? I remember that site, it was funny but I don't think I had a login after it morphed to chaosengine. :)

Nope, I was actually a big Bitmap Brothers fan as a kid. Ironically, the game itself wasn't great, but I thought the name was cool :)

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When did you join?

Back in 2006 (geez I was young and dumb back then)...

What brought you here?

NeHe tutorials (some weren't translated to Czech language at the time - and as I also speak English (and German - but the German translation was hard to read!) - GameDev had English one).

Also there was image of the day topic, and I thought myself - why not go there and show what I'm doing. So I posted screenshots of my demo project, it made it into Image of the Day and people liked it. I was so happy for that at the time! 😋

Why do you participate?

Of course, GameDev.net is the most important piece for my ultimate goal - to build killer robots, destroy Earth and conquer the Galaxy.

Now seriously, when I joined I was young, really young (I was still visiting elementary school!) - there were no communities around at my age in software. I was lurking around, posting image of the day, trying to help sometimes ... and doing a bit of trash talking in lounge.

GameDev is something I grew up with for past 13 years - first I used GameDev as community where I could present my hobby, get some feedback, ask questions ... then I started answering, wrote article from time to time, and so on... I got used to it and I do that from time to time, although I'm not really active member (sadly, I can't really post all interesting topics I'd like to write about as most of what I do is classified), but I still lurk around on almost daily basis.

For me, GameDev always was and is the most accepting, most friendly and most polite communities that are out there (which is funny - because I have most likely never met any of you personally). Newbies are not mocked, criticism is constructive and there is very low trolling and toxicity levels.

Kudos to the moderators and everyone here.

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I had been visiting some of the independent, pre-GDNet sites as a 28-year-old wannabe game programmer just learning my way around C and Java. IIRC, I saw an announcement on one of the sites around the time GDNet launched. I believe at the time, I was spending most of my bandwidth at Andre LaMothe's XTreme Games forums, so it was a while before I finally got around to signing up here in October. Eventually, I was visiting here every day and did so for several years until life got in the way. I still check in from time to time, still mostly the lurker I've always been.

Congratulations on keeping it going so long!

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On 6/13/2019 at 7:48 AM, Eck said:

Ahhhh. The NeHe tutorials... so good! :)

Wasn't there a DirectX equivalent NeXe?

 

When did you join?

Either late 1999 or early 2000. Lost the original account, and created this one in 2002 I think.

What brought you here?

Tutorials, and the only game developer community I could find online.

Why do you participate?

I was pretty active back. Lots of things going on here: ATI sludge ads, Hot Chicks thread, old timers antics. It's just force of habits now that I check back once in a while.

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31 minutes ago, alnite said:

Wasn't there a DirectX equivalent NeXe?

There was, although never quite as comprehensive if I recall correctly. :)

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