Jump to content
  • Advertisement
Sign in to follow this  

2D DirectX 9 compilation problems

Recommended Posts

DirectInput8 is the last version of direct input, so if he is using those APIs he still need to link it. DirectInput also is still the only "standard" API on windows exposing force feedback (outside simple rumble) on gaming devices like wheels and joysticks, of course for mouse and keyboard is not needed at all and there are better alternatives (windows messages, raw input, winrt events ecc..).

Edited by Alessio1989

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!