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Employment Requirements for Game Level Design

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Greetings everyone.

I am about to complete my game development degree program and am particularly interested in game level design. I am currently working with a small independent development team to create original content but would like to know more details about the professional requirements for those seeking a career in the field. What skills are required for employment consideration? What skills are necessary for those who perform this role on a consistent basis? I have experience working with a variety of programming languages and currently work with Unreal Engine 4 along with other industry tools. Also, what would be the best way to go about pursuing a career in game level design? Any advice on these matters would be greatly appreciated.

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Literally, all you need is 4ish good quality levels.  Polish them until it's perfect.  It will wow possible employers and can get you a good position.

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Thank you for the response!

The process sounds quite straightforward and beneficial which is encouraging.

Do companies in this industry typically expect for game level designers to be proficient with code? Is coding heavily emphasized in that position? 

I appreciate your assistance in this matter.

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First off, I'm not a professional, but I love reading Gamasutra so here are a few links for you to consider...

https://www.gamasutra.com/view/news/127694/Opinion_How_Can_Entry_Level_Game_Designers_Stand_Out.php

https://www.gamasutra.com/blogs/TomPugh/20181022/329044/Level_Design_Tips_and_Tricks.php

https://www.gamasutra.com/blogs/AhmedKhalifa/20190610/344344/Level_Design_Patterns_in_2D_Games.php

I realize the first article is a bit old, but it's still relevant. Then you have 3D level design vs. 2D level design. I think you should have at least one 2D level design for your portfolio.

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You don't need to code to be hired.  It's not expected.  You could easily get by without a line of code.

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Thank you both for the assistance!

Those articles should prove useful and it would definitely be beneficial to work on various types of level design projects in order to demonstrate my ability to work with both 2D and 3D levels.

I am glad that coding is not a requirement. It certainly eases my mind going into this.

Again, I appreciate the help!

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