Jump to content
  • Advertisement

Devs who made games solo and in teams, which do you prefer and why?

Recommended Posts


You have to make a decision between two things. A decision grid can help you make sense of all the pros and cons. The biggest "pro" of taking the job is ... getting paid! If you don't need money, maybe that's not such an important "pro" for you. The biggest "con" is that while employed, you may be prohibited from making (or you may be unable to make) your own games in your free time. If your own games don't earn you a living, then maybe this isn't that big a "con" - you can always make your own games again after you've left the job. But check out that link, do your own decision grid, and figure out this important decision in a satisfying way. 

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!