Jump to content
  • Advertisement

how does one typically model an anime character? redux

Recommended Posts

There are a lot of tutorials out there if you look up anime face modeling on youtube but usually how it works is backwards. Many anime modelers make a sort of cove/cup into the eye socket and have the iris as it's own shape within the cove instead of making a full eye shape.
You can sort of see that in these but I can't find a great picture of it. The iris floats inside a "cup" that might mess up your shaders but usually looks fine. Many MMD models work this way and end up looking fine. I'm still new to a lot of modeling and don't know if this helps but I figured I'd mention it. :) Goodluck!


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!