Jump to content
  • Advertisement

Recommended Posts

Since the Code at the top is a bit long and I am changing it, here is the link to the GitHub page: https://github.com/Dante3085/ProjectSpace/blob/developer/src/header/Log.h

I have added a small logging channels system.
Example: Log::getInstance() << LogOption::CH_ANIM << "This is going into the Animation channel" << LogOption::WTF;
First switch to Animation Channel. Put in the given message. Then write out the contents of the Animation channel into
the default logfile for that channel " animationLogChannel.txt ".

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!