Issue with MS-DOS .BBM file format.

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24 comments, last by yaboiryan 4 years, 7 months ago

Paint Shop Pro was used...

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Perhaps another version? Export options? Correct bitdepth etc.?

If nothing of that works it seems you're out of options, except for reverse-engineering a valid image or adapting the code.

I will try that

If you have Paint.NET try this:

https://forums.getpaint.net/topic/30238-interchange-file-format-filetype-plugin-iff-ilbm-lbm-anim/

I imported this LBM image into paint.net using that plug in with no issues: TEST.LBMimage.png.d10f111e7c7a9899a8f8d7af136924be.png
 

A quick search brings up this: https://fileinfo.com/software/xnsoft/xnviewmp

This is just a search result in case your fu has failed you, not a recommendation ...

I now get an error (because I upgraded my Paint Shop Pro version).

 

It is Error code 113.

I defined Error code 113 as the following:


 


#define ERR_NOPBM	    113

 

Wait! I have an idea! Could it possibly be the palette files?

On 9/4/2019 at 8:22 PM, yaboiryan said:

I am putting an end to my attempts with this old Dos Game Engine. Wasting my teenage years on it is just not worth the time...

Give this a read: http://www.shikadi.net/moddingwiki/LBM_Format

Don’t give up programming though, but I do agree you should try to learn modern tech if your computer can support it.

@Steve_Segreto, I actually just found an application for DOS that can create LBM files. It... sort of worked... And by that, I mean it did not crash, but the texture, which was a smiley face, was completely black...

 

The application was called VPIC.

@Tape_Worm, I will try that! I did not see your post... I am sorry for not saying thanks!

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