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FighterMan43

Want to Make A Fighting Game

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I have been thinking of making a fighting game for a couple of weeks. But I have some questions about what route I should go?

Here they are:

  • Should I go for sprite work or create 3D models and animate them?
  • Should I make it on Unity or should I try another engine?
  • To, extend what do you think would be the best programming language for a fighting game?

I would like to share my designs and progress when I get to that point. 

Also, how would you guys rate Game Maker for a Street Fighter type game?

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3D models are easier for making combos and smooth feeling animations.  Unity and C# are pretty good.  Either Unreal engine or unity is good.  Unreal has better graphics, plenty of features, and doesn't have paid versions.  All features are included for free.  Unity might be good though because the complex logic required for a fighting game would make a mess of unreal engine scripts.

GameMaker wouldn't work too great with more complex games like fighting games.

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1 hour ago, FighterMan43 said:

Should I go for sprite work or create 3D models and animate them?

Are you better at 2D or 3D? Is this a 2D or 3D fighting game??? You can answer your own question here.

1 hour ago, FighterMan43 said:

Should I make it on Unity or should I try another engine?

Why not try Unity and see if it meets your needs and if you enjoy using the Engine? Asking if you should or shouldn't use it would be more relevant if you're talking about an engine which is out of date and not widely used versus something that is heavily used.

1 hour ago, FighterMan43 said:

To, extend what do you think would be the best programming language for a fighting game?

The "best" for you depends... I wont get into the language war so simply find the engine you want to use and use the language that goes with that engine.

1 hour ago, FighterMan43 said:

Also, how would you guys rate Game Maker for a Street Fighter type game?

Yes you could make a 2D fighting game in GameMaker. I cannot say how well it would be if you want to do an online version as opposed to offline and split-screen.

42 minutes ago, Pepsidog said:

Unreal has better graphics

Do you have any examples for this? These engines are pretty close in visual capabilities and unless you have someone pushing the limits and good artist on board I don't see how this will matter, especially for smaller teams or single developers. It would be more important to pick which engine meets your overall development needs and not base that choice on screen shots showing AAA style graphics which have a very minor difference in rendered quality.

Some comparison videos (keep in mind about post-processing)

 

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unreal tends to have higher quality shaders, but if you already have a shader programmer, unity can surpass it.

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