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Creating a small window in a scene?

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I''m currently working on some sort of window in window effect in my game. I try to create a second scene (Let''s say the view of one of my teammates or maybe the view of a rocket) and i want to render the new scene in a small protion of the screen. I have no problem of rendering the second scene with completly different vertex and index buffers, but how can i draw this to my screen? Thanks for help By CommanderXXL

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Probably the best method is to render your inset scene to a texture (as opposed to the screen) and then display this texture on, say, a screen aligned quad as an overlay on your main screen.

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