Archived

This topic is now archived and is closed to further replies.

tobymurray

tiling textures in direct3d8

Recommended Posts

tobymurray    115
howdy all, is there a simple way to tile a texture in direct3d 8? Say on a quadrilateral defined by 4 vertices (drawn as a triangle strip). Or do you have to specify the extra vertices and calculate texture coordinates etc? any help would be great. thanks Toby

Share this post


Link to post
Share on other sites