Archived

This topic is now archived and is closed to further replies.

Textures and 12 months

This topic is 5841 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey, I have just a few questions for you. How many of you write your games keeping the texture limit to 256x256 to support older video cards? How many of you have cards that only support 256x256 textures? How do you think the situation of these 2 questions will have changed in 12 months time? I look forward to receiving feedback on thism Thanks, Dachande

Share this post


Link to post
Share on other sites
Well, I don''t think I have ever even loaded a 256 x 256 bitmap. 32 x 32, 64 x 64, and then a few backgrounds ( 640 x 480 is usually the maximum ).

I don''t usually worry about supporting older video cards, because all of my hardware is about as bad as it gets nowadays, so if it works on my computer, it works everywhere.

------------------------------

"What? Is man merely a mistake of God''s? Or God merely a mistake of man''s?"


"Existence really is an imperfect tense that never becomes a present."


"Faith: not wanting to know what is true."
-Friedrich Nietzche

Share this post


Link to post
Share on other sites