Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.



This topic is 6126 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m just geting into OpenGL after Developing with the DirectX API for awhile now and i find i understand OGL more anyways here is my question. I love 2D and that''s what i do so is OGL for me? i''ve heard "Don''t use OGL use SDL" and "Go back to DirectX, OGL isn''t best for 2D" then i get answers like "don''t use SDL 2D is easy in OGL" very confusing, i don''t want any don''t use that or you should be doing this i just want to know if OGL is 2D friendly.

Share this post

Link to post
Share on other sites
Im sorry, but i havent programmed in 2d as of yet using opengl, but im sure, by what ive heard from many people on this board, that opengl is extremely 2d user friendly, it all depends on how you use the api.

Have you taken a look at Nehe''s site yet? (http://nehe.gamedev.net)

he was working on a 2d gaming project Zelda, which is now released as open source. Download it and take a look - see if its up your alley. Many of his tutorials could help you further in this department also. =D

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!