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An idea for a D3D utility

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DanTheRocker    122
Is there a utility that allows the user to construct a 3d model then exports the model''s coordinates into a text file that can be copied into the source code for an application? I''m guessing that one of these probably exists already. I''m getting fed up with manually entering coordinates for a primitive with more than about 8 verticies. Any help would be nice.

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