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OM_RotateEntity

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I have many PRO objects convert to DAT and placed on terrain via LS. I find that I can use OM_Move Entity on any of them and the object will move as expected, but if I use for example: OM_RotateEntity (node, 0, 1.0f*ticks, 0); some entites rotate but others will not. Why is this? Thanks in advance for helping! Petrovski

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