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Alload

Problem with the depth

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I have problems with the depth when I render a scene with Direct3D 8. Here's what I got for example: http://www.chez.com/s1zurcher/scene.jpg What can I do to correct it? Thanks. Edited by - Alload on December 16, 2001 4:19:22 PM

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It looks like back-face culling is the wrong way round.

Have a look in the docs for IDirect3DDevice8::SetRenderState to see how to fix it.

I can''t remember what the names of the parameters are exactly.

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