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it want load textures :(

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Well to load textures it have to have an initialized OpenGL window and remember if U destroy the window and then re-create it again (in order to switch between fullscreen and windowed mode) your textures will be lost, so you''ll have to reload ''em again.

I think that NeHe''s code is pretty simple, if you still have problems, you can post your texture-loading-function.

good luck

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