• Advertisement

Archived

This topic is now archived and is closed to further replies.

UV Coords in 3DSMax 1.2

This topic is 6569 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anyone know how to directly manipulate the Texture Coordinates in 3D Studio Max 1.2? Is there a way to do it with the basic program? Is there a plugin? Do you have to shell-out $ for a newer version? In Ray Dream in the mesh editor you can click on a vertex and then set the U & Vs'' manually. Also: Does anyone know how to set individual vertex''s to world coordinates with keyboard entry? Much thanks in advance.

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
I use ver 2 and in ver 1 & 2 there is no options for this. There are 3rd party plug''s that let you customize the uvw maps or sticky maps and some that do what I think you want to do but I don''t remember right off a hand the names and you might have a hard time finding them for such an out dated version.

Share this post


Link to post
Share on other sites

  • Advertisement