Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

MadProgrammer

What was your first game?

This topic is 6180 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m just curious. What did you people start out with as your first game, and how old were you, and what year did you start game programming? I taught myself directx about 6 months ago, at age 15 (was in comp sci 2 in high school), and the first thing i pick up is a big game (2d iso, multiplayer online third person shooter), programming by myself. I know i should have started with something like tetris or pong or something, but i just jumped right in. I have the Game Programming Gurus book by Andre Lamothe, and i looked at the examples, got bored, and started making my game. I am currently finishing up the networking code using winsock, and am about to release an alpha. I know i kinda started the unorthodox way, but...... So, i''m just curious, what you guys started with.....

Share this post


Link to post
Share on other sites
Advertisement
A little memory game on my Commodore 64 when I was 6, does that count?
If we''re going for modern-day technology, then a little RPG I did for my TI-85 in high school (I was 15 or 16, I think).

"So crucify the ego, before it''s far too late. To leave behind this place so negative and blind and cynical, and you will come to find that we are all one mind. Capable of all that''s imagined and all conceivable."
- Tool
------------------------------

Share this post


Link to post
Share on other sites
First game ever: Text based adventure called Castle..I was around 18..

First video game: Tetris clone with little guys running around that you squashed with the blocks..I was about 23..

First professional game: Crimson Storm, a training FPS for the USMC..started when I was 27, finished when I was 28..


"Like all good things, it starts with a monkey.."

Edited by - monkeyman on December 17, 2001 2:28:07 PM

Share this post


Link to post
Share on other sites
can you find the goodness in your heart to send me the source code of you text game?

i would really appreciate it

"Those who serve no purpose, have no purpose"

Share this post


Link to post
Share on other sites
Guess which number on cartridge basic. I think I was 10 or so.

ahhh, remember TRON and TROFF were bound to F-keys (on the left side of the keyboard)?

Share this post


Link to post
Share on other sites
The first game I made, err am making is a third person RPG game, I am 14, but I doubt this game will fo far

En taro Adun!
Doom to all who threaten the homeworld!
*Protoss Zealot - Starcraft*

Share this post


Link to post
Share on other sites
I didn't/don't really count it, but you may, a tic-tac-toe game for windows, I think I was 15.. I don't know, I have a pretty poor memory for my timeline
But! I was designing games when I was younger, who wasn't.

No, wait.. I made a puzzle game in qbasic when I was somewhere around 13 or 14. I enjoyed it, I even had a theme song. Sadly, I lost the whole thing.

Edited by - Militant on December 17, 2001 2:52:58 PM

Share this post


Link to post
Share on other sites
OK, I''m going to show my age here - I wrote a football game on the C=64 back in 81-82, I was 16. I wrote game before that but my football game actually used the HI-RES graphics functionality of the C=64. It also had a flat database that contained player ratings and statistics - it also had a stand alone player editor.

The code was lost in a move - man was I bummed.

Dak Lozar
Elysian Productions, Inc.

Share this post


Link to post
Share on other sites
I was 9 and it was a color-character-mode space invaders clone with just one invader (QBASIC)

---------------

I finally got it all together...
...and then forgot where I put it.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!