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Gilzu

anyone has a good tileset proggie?

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lol, np...
tileset is a bunch of sprites that together, represent a map.
like tiles on a pavment, you can compose a map out of them
thus helping you decrease memory requirements of having one
big sprite in memory (tiles are reused), helps you change
maps (tile map editors) and so on.

my prob is that tiles, when put one next to eachother, dont
give the illusion of smooth ground (edges wont fit). and since
i''m a programmer, my qualification in graphics are poor (see the
term "programmers art"). so i just wanted to know (since i heard
it mentioned) what tile editing specific tiools are there on the
market?

Gil



Gil Zussman
gil@gilzu.com
http://www.gilzu.com

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Another thread was started a DAY after you started this one- talking about a tile editor called "mappy". You might want to read through it, to see if its any use to you.

It''s right here.

-------------- Tok --------------
~The Feature Creep of the Family~

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You can do Tile editing with many graphic-programs. Try Photoshop for example...
1.) Draw your tile
2.) Copy the right half to the left and then the top half to the bottom. (I remember Photoshop having a kind of Filter for doing that, but I don''t remenber the name)
3.) Now you have the non-fitting parts in the middle of the picture and you can "edit" them away!
4.) Voil´a: a finished tile!

I hope that was what you wanted to know.

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actually, thats what i did
the problem is, that each tile is iso,
and when you turn it 45deg, the edges
are blended with the background -> bad
for tiles coz u can see the edges.
i had to go over every edge to make them alright...

i just though that there is a proggie that does
it without me having to work so much...

10x anyway

Gil



Gil Zussman
gil@gilzu.com
http://www.gilzu.com

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Sorry Gilzu, there is no magic graphics application that does this for you. Photoshop is about as close as you''re going to get... as long as your tiles are seamless in the original form, they should be seamless in an iso view as well!

Your dirt (or whatever?) tile looks good though! Now add some grass and other stuff and show it to us in the Visual Arts forum.

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In Photoshop, try the Offset filter (under Other). Offset your tile about 1/2 its width across and 1/2 its width down. Now you can see the ''seam'' as a cross going across your image. Now go and use the smudge, rubber stamp, or any other tools to iron out those creases You might introduce some minor new seams that way, so apply the offset filter a second time and keep going. You only generally need to do it once so long as you are careful at the edges.

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I have a map editor program, as well as something that makes packages (something similar to your tilesets). If you''re interested, IM me on AOL or AIM at ImmigrantMarbles.

--Vic--

PS: There is absolutely no reason you should spend 6 hours to smooth edges of a tile. Just use the rubber stamp tool. Get it done in under a minute.

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