quote:
If you''re asking stuff like this, you should forget about a game for a while and hit the books.
Yeah, that''s probably the best advice yet.
quote:
If you''re asking stuff like this, you should forget about a game for a while and hit the books.
quote:
Taken directly from Gamasutra Postmortem: Lionhead Studios Black & White
Lionhead Studios
Black & White
Publisher: Electronic Arts
Full-Time Developers: 25
Contractors: 3
Budget: Approx. £4 million (approx. $5.7 million)
Length of Development: 3 years, 1 month, 10 days
Release Date: March 30, 2001
Platforms: Windows 95/98/2000/ME
Hardware Used: 800MHz Pentium IIIs with 256MB RAM, 30GB hard drives, and Nvidia GeForce graphics cards
Software Used: Microsoft Dev Studio, 3D Studio Max
Notable Technologies: Bink for video playback, Immersion touch sense for force-feedback mouse
Project Size: Approx. 2 million lines of code