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BradDaBug

Color keys and stretch blitting

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It seems that when DirectDraw does its stretching, it blurs the image for me. I appreciate that and all, but it screws up the transparency key I have set up. How do I fix that?

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Some hardware emulates DDraw colour keying by using 3D hardware with alpha test. What this means is you get bi-linear filtering when you stretch. AFAIK - there''s no way round it apart from fixed drivers (if available) for your graphics card which don''t filter when scaling.

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Simon O''''Connor
Creative Asylum Ltd
www.creative-asylum.com

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GeForce2 does that?

Nuts.

Guess I''ll just do it the old fashioned way and make different sized graphics for different sized stuff.

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