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DanTheRocker

Usefulness of MFC

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I''m learning MFC right now, which I like very much from what I''ve seen. It seems to me to be a lot cleaner than regular Win32, but I have a question about it. In Win32, most game apps that I''ve made render in the downtime of the application when no windows messages are being sent. Is this possible with MFC?

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You could write a new Message Handler function, but I prefer the WM_TIMER message... Just start a timer (with SetTimer() or something) and wait for the message and then render. It''s not very precise but it works fine for me =)

- flix

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