Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.

Adam Hass

Handling Freelancers

This topic is 6198 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey, I am building my computer game with a couple freelancers i was wondering with how am I going to handle this when, assuming my game gets published and sells." my company gets a check from the publisher, i put it in my companies bank acount. now, i divide up the check spit it among the team and now how would i right this up on taxes and such? I plan on visiting a tax professional but some other ways to handle this would be nice.

Share this post

Link to post
Share on other sites
1. You have a contract with them stating how much/what percentage they will get.

2. When the money comes in they invoice you.

3. You pay the invoice and give all the paperwork to your accountant who sorts out the tax.

Dan Marchant
Obscure Productions

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!