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Xingo

Using Dev-C++ to make games.....

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I have just about no money, i am 16 ^_^ no job yet. Anyways I used Dev-C++ a while back and was good until i got to tring to make game. I was just lost! How would i make 2d grpahics 13h(i am not sure even to use headers!) And this is what my post of about. Only thing that worked was open gl and i was learning from nehe but most of the stuff dont work in Dev-C++. Then i used python, sooo much easier. I mean i just unzipped pygame into python and boom! i was off making my first game in 2d. But theres only 1 true python as well as Java so there is no hard thinking of which free complier to use. Well i rember seeing something special for Dev-C++ and using directx but cant remeber where. Anyways I am tring to create a 3d game and I saw this one editor i complied in Dev-C++ and everything worked! I was so amased usally anything with any other complier always gives some error when compling! Anyways I would I start using grpahics in Dev-C++? 13h(how i ever get headers for it?) opengl(fake 2d) directx(is it even supported?) Its like everything has to be MSVC++ 6 and well it wont complie with Dev-C++ so i am kinda mad for that main reason

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Guest Anonymous Poster
you could use allegro, i know for sure it works with your compiler.
www.allegro.cc for more info

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You can use OpenGL with Dev-C++. There is also a special DirectX package available here: http://www.gamap.cz/tutors/directx/download/dx4devc.zip

It seems to me, however, that you''re kind of a novice when it comes to game development, so I''d probably point you over to Allegro, SDL, or CDX. You can very easily use SDL and CDX on Dev-C++, and you can find precompiled versions of Allegro for Dev-C++ over the Internet. Good luck!

Johnny Watson
Owner/Main Programmer Vigasotech, Inc.

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Another option is to download the Platform SDK from Microsoft. It is free, but big(~230MB). It contains all the files you need to develop for windows. You can download it here. This will allow you to use any compiler and still build a Windows program. If you want to use DirectX, you will also have to download the SDK for that as well. It is here. It is also big(~173MB). If you want to do OpenGL, that comes with the Platform SDK, so you don't need to download the DirectX SDK.

---
Make it work.
Make it fast.

Edited by - CaptainJester on December 28, 2001 10:02:06 AM

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