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Keattikorn

Render() fuction

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When want to change to another screen. How to render different screen in Render() function. using if-else statement in Render() to goto appropriate sub render function ??

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yes, that is how you could do it. or you could just have all the rendering stuff for each game state in the if statement, and just render what you need for each state. calling separate render functions from your main Render() function cause cause a small bit of inefficiency in your code. i currently have an if-else structure in my main render loop and i just have all my rendering code for each state there. works great for me.

dave

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david@neonstar.net
neonstar entertainment

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