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MicahM

OpenGL What Linux Distribution Is Best For OpenGL/SDL Development?

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What linux distribution would those linux users out there recommend for programming OpenGL/SDL on? Also, in order to run OpenGL/SDL applications would I need to have X-Windows installed or can I do it without any GUI? Thanks for the help, -Micah Edited by - MicahM on December 28, 2001 9:23:35 PM

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quote:
Original post by MicahM
What linux distribution would those linux users out there recommend for programming OpenGL/SDL on?


Linux from scratch ?? or maybe the best choice would be windows ?
You are lucky that a flame war hasn''t yet broke uo because of this question. Go to www.linux.org and go to distributions and pick your choice.

quote:
Original post by MicahM
Also, in order to run OpenGL/SDL applications would I need to have X-Windows installed or can I do it without any GUI?



No - You need an emulator which will emulate opengl, windows, SDL etc in linux. Wtf, ofcourse you need a GUI to run them - do you think windowed apps will run on dos.

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Guest Anonymous Poster
Well, about the distribution, it''s highly a matter of preference, and all newer distros should work fine with OpenGL. Just make sure they use XFree4.

About running OpenGL without X Windows: Yes, this can be done. Mesa does it, but you are limited to either software rendering (through SVGAlib) or 3Dfx Voodoo acceleration, which works through the /dev/3dfx device and routes through Glide. Both methods do not require any GUI, they work on any text-based Linux system. But if you want to take advantage of newer OpenGL boards, such as GeForce class boards, then you need at least XFree running, a windows manager (such as KDE or Gnome) is not required (but recommanded).

Hope it helps.

- AH

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