quote:Original post by WayfarerX
Ahhh...ok, I see
Well, there is stuff DX gives you besides the graphics (sound, joystick input, etc). I haven''t gotten to play with the Volitile Images too much yet, but I bet you''re still going to get better performance out of your JNI/DX version (if it''s done well that is ) just because you''ll be able to tailor it to your specific needs.
If you wanted to be really crafty you could put a layer between the client code and the engine and have the layer load a pure Java 1.4 version of your engine if the Direct X version is not available.
1.4 is cool, but it''s still in beta, and if it''s anything like 1.3 then it''s going to be awhile before all the bugs get worked out.
Ok, cool. As long as I''m not wasting my time .
I just kept getting this feeling that I''d finish my engine then people would be like "why did you bother when you could''ve just done it in Java 1.4 and then it would be portable."
- Kaijin