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DoubleSided Faces [OpenGL]

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Hi all. I have a few models of a Teapot, and am creating my own 3D Mesh File Format and respective reader, my problem arrises when i loaded up a teapot without the lid thinggy... u should be able to see inside, but the truth is that you see nothing. This is ofcourse due to the normal inside the pot being facing outside. How do I convert them into double-sided TRIANGLES then? so that they will be visible from either side? Or willl I have to turn of culling altogether? Ok, post some comments on this, it has to have appeared in these forum before...

[Hugo Ferreira][Positronic Dreams][]

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