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Gel Projection

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I have a potential scenario coming up in my project that would necessitate simulating a projector room. Normally, you''d do this with an animated texture on the wall acting as a "screen" and appropriate faking. However, we think it will be necessary to have on-screen characters reacting to the films being played, in between the projector and the wall. Is it possible to project a gelled light source in PR, where the gel would be an animated texture? Anyone know any other ways to fake that if it''s not possible? John

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Have a look at my dance floor winamp plugin. The code was based on the projected shadow example in PR.

You''ll want to draw the scene in two passes to blend the projected texture with the regular lighting.

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