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Howd they do it "Advanced Wars"

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I have a odd question im not sure anyone can answer but I will try anyway... I was curious if anyone has played Advanced Wars for the GBA. I have and its a great game (especially for not so great graphics and turnbased strategy, but its fun as hell). I was curious how the hell they might figure damage and such. There are different tiles that add defensive and attack bonuses, and then the units that occupy the tiles, Infantry, Mechinized infantry, tankes, anti air etc.. I was curious about how do they figure or what the formulas would look like for dealing damage. I thought it would be a trivial thing, but as I sat down to study it more it didn''t seem to be. So does anyone know what formulas for turnbased strategy/war games usually look like? Any help or pointing in the right direction would be great. Thanks! -Shane

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