Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


teach yourself directx7 in 24 hours, anyone read, and understand?

This topic is 6043 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have this book and I''ve been trying to read it but when they give the tid bits of source code here and there, I don''t know how to put it all together to even make a simple screen with a picture that moves with keyboard input. I feel that the void I had with graphics and programming is filled now filled or almost filled, but I can''t quite comprehend it''s difficulty I assume. If you have eyes for the blind please help me understand. if you''ve read this book try and give me some pointers, eh?

Share this post

Link to post
Share on other sites
Its not your fault! its just the way the book is written. it assumes you already *know* how to throw together a windows application(a big mistake considering the book it''s for newbies), and thefore only goes over the DX specific stuff. my advice would be to get Windows Game Programming For Dummies not only will this book show you how to write DX apps but its also a very good intro to windows programming. With the windows concepts under your belt youll be able to understand the sams stuff.

if you''ve got a bit more money i would suggest one(or both) of the following books to learn the basics of DX and windows programming.

Tricks of The Windows Game Programming Gurus

Isometric Game Progrogramming with Direct X 7

both these books are briliiiant with the windows programming, and great game programming books.

welll thats just my $0.02 theres a zillion other books out there, just do a little research and im sure you''ll find the right for you

good luck

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!