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Explosion Engine - Opinions needed.

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Happy new year to everybody! I have just debugged the last version of my Explosion Engine. This engine takes an array of 3point/4point polygons and simulates this object''s destruction by any explosion point, explosion power, gravity, wind/other power resistance, speed, time and other different flags. I have made a little demo that uses the latest version of this engine. However it doesnt show all features of the engine. The engine is generally based on 3 new-developed formulas to make explosion as real as possible. In next 4-5 days I''ll make a demo that shows ALL features of the engine. Now I just want some opinions about the realistic of this demo: http://mindoxid.noneto.com/downloads/bo100demo2.zip (Except the speed and power, because these settings are editable by explosion setup). float over_water();

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