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Javelin

Direct Input

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I''ve created a handler for my mouse with Direct Input 8. I call my functon "Update()" and all the mouse values are refreshed (That is x and y pos, buttons and so on). It works very well, but it seems that I can''t update the mouse values too often. I want to call it everytime I flip my screen (about 400 times every sec), but when I do this the mousepointer moves very slow and in rather big leaps... I would be happy if anyone had some idéas on the matter... // Javelin -- Why do something today when you can do it tomorrow... --

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