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NeHe Game Programming Tuts Notice

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Ok, I''ve asked NeHe to post the status of the Game Programming tuts multiple times, but I still haven''t seen it up there! And I''ve had many questions about whether or not the series is dead or not. Sooo, if you''re interested in the series, YOU''RE IN LUCK! Its not dead (though at one time, I thought it was), and we (my team) are currently working on an incredible series of tutorials (I''m working on the graphics stuff, one guy on the audio, and two guys on database-related stuff) that should appear within the next month! Thanks for all of your support! Trent

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support again *g*

I just spotted some redundant code in the vertex and vector classes (especcially the operators)

e.g. :

Vertex VTX;
VTX.x = VTX.x + v.x (or something)

it can be replased without having to initialize one variabe - simply put everything to the return statement!!

and for what were those Matrix classes ??? It isn''t used somewhere.


if nobody uploads your tuts - I could - I got too much web space.
*fatgrin*

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Lay off the damn vector class! The newest versions of the CVECTOR and CMATRIX class will be in the next tutorial, and they are rather... well... amazing.

And I haven''t used matrices in a tutorial yet, since they are mostly used for advanced graphics and polygonal routines. But don''t worry, they''re coming up... OOOOOHHHH... They''re coming up! And you will be sorry for asking about their absence! MWUAHAHAHAHA!

Trent

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I was starting to wonder too... and you never got your creating a file format tutorial up, that I was going to use as a basis for one later on :p

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